Plugin Name
MapRestart
Author
Shmitz
GitHub Repository
Description
Restarts a map if no players were connected for a long time to prevent tick drift.
Tick drift is the cause for slow-motion animations in the server.
Changing a map fixes this issue.
MapRestart
Shmitz
Restarts a map if no players were connected for a long time to prevent tick drift.
Tick drift is the cause for slow-motion animations in the server.
Changing a map fixes this issue.
if exactly one human is present, the map is reloaded via
host_workshop_map <workshopId>(workshop maps) ormap <mapName>(built-in maps).
Why is this?
I thought tick misalignment only occurred when no one was on the server, not when at least one person is present.
It restarts the map when a player joins and there has elapsed a configured amount of time since the last time any player was in the server.
Tick drift occurs mostly on empty servers, so that is the main reason why I implemented map restart logic this way.